A downloadable asset pack

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Twelve props, three from each of four packs, copied byte for byte out of the paid releases. Nothing here was re-baked, down-scaled or simplified for the sampler.

The point is not a taster. It is so you can run these through your own project before you spend anything, and find out whether the conventions match yours.

WHAT YOU CAN TEST

  • Metric scale in your own scene.
  • Pivot rules: floor props sit on the floor plane, wall and ceiling props use a geometric-centre pivot.
  • LOD ratios against your own LOD settings, on the three facility props.
  • UCX_ collision surviving your Unreal import, on the three facility props.
  • The .tscn opening in your Godot version, on the three facility props.
  • External shared textures against your folder layout.

Measured sizes and triangle counts for all twelve are in ASSET_MANIFEST.csv, taken from the files in the archive.

WHAT IS IN HERE

STYLIZED SURVIVAL PROPS

  • jerry can — 5,306 triangles
  • park bench — 5,837 triangles
  • oil lantern — 10,260 triangles
  • 1024 maps: base colour, metallic, roughness

STYLIZED SCHOOL PROPS

  • lectern — 1,811 triangles
  • mop bucket — 14,694 triangles
  • wall clock — 4,676 triangles
  • 2048 maps: base colour, metallic, roughness, normal

STYLIZED OFFICE PROPS

  • CRT monitor — 5,151 triangles
  • coat rack — 4,224 triangles
  • ceiling light — 978 triangles
  • 2048 maps: base colour, metallic, roughness, normal

STYLIZED INSTITUTIONAL FACILITY PACK

  • sharps container — 9,000 triangles
  • wall exhaust fan — 9,000 triangles
  • rolling medical stool — 23,999 triangles
  • 4096 maps: base colour, packed metallic-roughness, normal
  • plus LOD1 / LOD2, convex collision, Unreal-ready FBX and a Godot .tscn each

THE PACKS ARE NOT ALL BUILT THE SAME

This matters more than a sampler usually admits, so it is stated plainly here rather than left for you to find out after paying.

Survival props — 1024 maps, three of them. THERE IS NO NORMAL MAP. A separate 2K add-on covers the ten largest props.

School / Office — 2048 maps, four of them, normal map included. A separate 4K add-on ships alongside each pack.

Facility props — 4096 maps, three of them, with LOD0 / LOD1 / LOD2, convex collision, Unreal-ready FBX and Godot .tscn scenes.

So the three facility props in here carry things the other nine do not. That is a difference between the packs, not between the sampler and the paid version.

REAL-WORLD SCALE AND PIVOTS

Units are metres. Floor props use a bottom-centre pivot so they drop onto a floor plane. Wall and ceiling props use a geometric-centre pivot for predictable placement.

ASSET_MANIFEST.csv carries the size measured from the shipped file, not the size the prop was asked to be.

TOPOLOGY - PLEASE READ

These are triangulated meshes built from generated geometry. They are NOT watertight manifolds. A prop is a set of overlapping part shells, which is normal for props of this kind and renders correctly, but it means boolean operations and automatic UV re-unwrapping may misbehave. Each mesh is still a single object with one material and one UV layer.

  • This sampler does not claim quad topology.

FORMATS

  • survival / school / office — FBX + GLB, external PBR textures
  • facility — compact .gltf + .bin + FBX per LOD, shared external 4K textures
  • facility collision — convex GLB + FBX, Unreal UCX_ naming
  • facility Unreal — FBX with render mesh and UCX collision in one file
  • facility Godot — .tscn scene with StaticBody3D and collision attached
  • facility masters — Blender .blend

ENGINE NOTE

glTF and FBX are the directly validated interchange formats.

Godot .tscn files are statically validated for model references and collision shape counts, but Godot is not installed on the build machine.

Unreal-ready FBX files structurally re-import in Blender with render mesh and UCX collision, but Unreal Editor is not installed on the build machine.

  • No Unity package is included.

AI DISCLOSURE

Base geometry and PBR textures were generated with Tencent Hunyuan 3D. The release pipeline then scaled to real-world dimensions, normalised pivots, generated LODs and convex collision where the pack includes them, exported through Blender and ran the automated checks.

LICENCE

Free to download. The licence is the same one that ships with the paid packs: use them in commercial and non-commercial projects, modify them freely, in an unlimited number of projects. You may not resell or redistribute the assets as assets, and you may not upload them to asset libraries, model marketplaces or AI training datasets.

THE FULL PACKS

Same metric scale, same pivot rule. They mix.

Download

Download NowName your own price

Click download now to get access to the following files:

StylizedPropsSampler_v1.0.zip 193 MB

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