
Stylized Institutional Facility Pack - 60 Game-Ready Props
A downloadable asset pack
Sixty props for the parts of a building nobody photographs: the ward, the plant room, the janitor's closet, the maintenance bay.
WHAT YOU GET
- 60 unique props
- 48 floor-standing, 12 wall-mounted
HOSPITAL AND CARE
- hospital gurney
- manual wheelchair
- overbed table
- rolling IV pole
- folding privacy screen
- rolling medical stool
- bedside cabinet
- stainless instrument trolley
- blanket warmer cabinet
- oxygen cylinder cart
- tabletop autoclave sterilizer
- medical waste pedal bin
- sharps container
- wall sanitizer dispenser
SANITARY AND JANITORIAL
- janitor utility slop sink
- institutional tank toilet
- wall-mounted urinal
- wall paper towel dispenser
- emergency eyewash station
- rolling linen hamper cart
- janitor chemical cabinet
- industrial floor drain
BUILDING SERVICES
- wall exhaust fan
- twin-head emergency light
- wall fire alarm bell
- open wall fire hose reel
- wall fire hose reel plate
- gas meter and regulator assembly
- service pipe valve run
- service pipe valve manifold
- wall intercom speaker
- mechanical room pressure vessel
MAINTENANCE AND WORKSHOP
- hydraulic shop press
- floor-standing drill press
- pedestal bench grinder
- rolling tool chest
- manual pallet jack
- industrial parts washer
- hydraulic engine hoist
- pipe threading machine
- belt and disc sander
- tripod pipe vise
- portable generator
- waste oil drain tank
- mechanic's creeper
- folding step ladder
- pressure washer cart
- wheeled arc welder
- portable metal bandsaw
- wheeled industrial dust extractor
- rolling cable reel cart
- portable industrial ventilation blower
- compact air compressor
- portable work light
- industrial transfer pump
- rolling service shelving cart
- warehouse hand truck dolly
- wet/dry shop vacuum
- portable industrial floor fan
- industrial dehumidifier
THREE LODS
- LOD0: 1,052,657 triangles across all 60 props
- LOD1: 526,320 triangles
- LOD2: 263,151 triangles
- Average LOD0 per prop: 17,544 triangles.
- LOD1 and LOD2 ratios are measured at 0.4999-0.5000 and 0.2499-0.2500, not requested and assumed.
PBR MATERIALS - SHARED, NOT DUPLICATED
- 180 external 4096 x 4096 PNG maps, three per prop:
- base colour
- packed metallic / roughness
- normal
Every mesh file - LOD0, LOD1, LOD2 - references those maps by relative path. Nothing carries its own embedded copy, so the download is the size of one set of textures instead of three.
- Keep the props/ folder structure intact when you copy it into a project.
REAL-WORLD SCALE AND USEFUL PIVOTS
Units are metres. Each prop is scaled uniformly on one axis to its catalogue dimension, so UVs are never stretched.
- Floor props (48) use a bottom-centre pivot so they drop onto a floor plane.
- Wall props (12) use a geometric-centre pivot for predictable placement.
ASSET_MANIFEST.csv carries the target dimension and scale axis for every prop, next to the size actually measured from the shipped file.
COLLISION
- 576 convex pieces, 10,032 triangles across all 60 props (167 per prop).
Each prop gets a single 26-DOP hull where that fits, and a voxel box decomposition where a hull would swallow the empty space - a hull around an IV pole is a brick. Coverage error over 2 cm: 0 props.
FORMATS
- LOD0 — compact .gltf + .bin + FBX, shared external 4K textures
- LOD1 / LOD2 — compact .gltf + .bin + FBX, same shared textures
- masters — 60 Blender .blend files
- collision — convex GLB + FBX, Unreal UCX_ naming
- Unreal — 60 FBX with render mesh and UCX collision in one file
- Godot — 60 .tscn scenes, StaticBody3D with collision attached
- previews — 60 studio renders
QUALITY - CHECKED, NOT ASSUMED
- All 60 props pass an automated release gate with zero blockers:
- finite geometry, zero degenerate triangles
- UV presence
- BaseColor / Metallic-Roughness / Normal present and decodable
- real-world scale and pivot placement
- LOD ratios measured from the exported files
- convex collision, coverage within 2 cm
TOPOLOGY - PLEASE READ
These are triangulated meshes built from generated geometry. They are NOT watertight manifolds. A prop is a set of overlapping part shells - wheels, frame, handles - which is normal for props of this kind and renders correctly, but it means boolean operations and automatic UV re-unwrapping may misbehave. Each mesh is still a single object with one material and one UV layer.
- This pack does not claim quad topology.
ENGINE NOTE
- glTF and FBX are the directly validated interchange formats.
Godot .tscn files are statically validated for model references and collision shape counts, but Godot is not installed on the build machine.
Unreal-ready FBX files structurally re-import in Blender with render mesh and UCX collision, but Unreal Editor is not installed on the build machine.
- No Unity package is included.
AI DISCLOSURE
Base geometry and PBR textures were generated with Tencent Hunyuan 3D. The release pipeline then scaled to real-world dimensions, normalised pivots, generated LOD1/LOD2 and convex collision, exported through Blender and ran the automated checks described above.
ALSO IN THIS SERIES
- Stylized Survival Props - 34 props
- Stylized School Props - 20 props
- Stylized Office Props - 20 props
- Stylized Liminal Corridor Kit - 22 modular pieces + 16 props
- Stylized Props Sampler - 12 props, free - test the conventions before you buy
Same metric scale, same pivot rule. They mix.
INCLUDED DOCUMENTATION
- README.txt
- ASSET_MANIFEST.csv - measured size and triangle data for all 60 props
- QA_SUMMARY.txt
- LICENSE.txt
| Updated | 11 days ago |
| Published | 14 days ago |
| Status | Released |
| Category | Assets |
| Author | writingdeveloper |
| Made with | Unreal Engine, Blender, Godot |
| Tags | 3D, Blender, environment, game-assets, Godot, Horror, PBR (Physically Based Rendering), props, stylized, Unreal Engine |
| AI Disclosure | AI Assisted, Graphics |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $20 USD. You will get access to the following files:





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